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© Andrey Trunov,, 2015 - 2017

SlicedCube Games, is a studio of one man. Of me. My name is Andrey and my specialization is 3d modelling and texturing. But this does not means, that this is only one my skill. I learned C# for  some time, and know his basics. I perfectly know Unity and learning Unreal Engine 4 at this moment.


My current project is a realistic, nuclear winter survival game, called Willard: Prologue. It's not just sandbox, there is a story too. Currently project is at production, in the early stage.


So, if you interested, surf  across website, there are a lot of interesting things!